Differences in the Family Tree Legacy Challenge

 Rules:

  • No cheats
  • Choose the heir by any means you want unless rules state otherwise.
  • Feel free to skip any objectives you find tedious/boring. This is supposed to be fun!

Optional Goals for every Generation:

Pet Legacy: 

  • Every heir should own a dog/cat. This pet should have a litter as the generation is about to end & then a pet heir should be chosen to carry on & live with the next generational heir! Talk about fun 

You’re Special:

  • Every Heir should get the ‘Top Notch Toddler’ trait. Trust me, the perk of this trait will help a lot!
  • Every Heir should max at least one skill (if not specified in objectives)

Family Vacations:

  • Go on vacation to Granite Falls or Selvadorada with your huge family (everyone still alive from previous gens as well!) at least once in the current generation.
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Generation One - Theme: Nature
(base game + elements of outdoor retreat & get together & Seasons & Eco Lifestyle)
“I always wanted to be a farmer. There is a tradition of that in my family. “

Your family was always into the farming deal. They spent their days working hard and asked for their children to do the same. So when you turned 18, your parents surprised you with your own plot of land to continue the tradition and having always been one to want to impress the folks. You begin creating your own small garden, dedicating your time to that instead of dealing with a dreadful 9-to-5 suit and tie job.

Objectives:

  • Grow a garden with every type of plant from the store in it
  • Have a cow plant! 
  • Have a Bee Box & Bug Box
  • Have and complete one of the nature aspirations
  • Live off the land - Have wind turbines & Solar Panels & make food using your garden
  • Have a boy and a girl. Keep trying till you do!
  • Catch or ‘discover’ every type of fish (base game at least)
  • Marry a gal/guy who “Loves Outdoors”
  • Master Fisherman Skill
  • Master Garden Skill
  • Master Herbalism skill
  • Optional: Meet the Hermit of Granite Falls
  • Optional: Join a gardening club & meet on Sundays 
  • Optional: Become a plant sim
  • Optional: Make a greenhouse
  • Optional: Join the botanist career to spice things up
  • Optional: Get Patchy the Strawman to help
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Generation Two - Theme: The Big City
(base game + elements of City living & Get together)
“I was expected to be a farmer/gardener like my parents and siblings. I broke tradition. It was great.”

Life with your hands in the dirt wasn’t the life for you. You always craved to get out into the city and mingle and have your voice heard! You crave more important things than watching plants grow so you neglect the quiet, modest life your parents wanted for you and you decide to move to San Myshuno.

Objectives:

  • Woohoo, have kid(s)
  • Have an apartment in San Myshuno
  • Have and complete the City Native Aspiration
  • Collect all the Snowglobes
  • Collect all the city posters
  • Have “ambitious” or “outgoing” trait
  • Join the political career
  • Master Charisma 
  • Have at least 8 friends
  • Remember to join/start protests! You want your voice heard
  • Optional: Master dancing skill (Nightlife is your calling!)
  • Optional: Once Charisma is maxed, mentor your kiddies in the skill! (You want them to be outspoken too)
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Generation Three - Theme: Artistic
(base game + elements of get to work & University)
“Your parents were a good influence on you! You want to do good and change the world, but you want to do it your way. You want your voice to be heard through your love of art”

You always loved to spend your time in your artwork & your books and dreamed of owning your own studio one day. You loved your parent’s passion, their way with words and their need to make a difference. You decide to turn to the life of art to continue their legacy.

Objectives:

  • Marry, woohoo, have kid(s)
  • Have and complete the painter extraordinaire or the bestselling author aspiration
  • Have “art lover” trait
  • Master Painting/Photography/Writing skill (either one/ at least 2)
  • Write at least 10 books
  • Paint at least 10 Masterpieces
  • Have some murals in your home (city living)
  • Join writer/painter/art critic career
  • Optional: Run your own studio, Selling your work (books/paintings/photographs) (get to work expansion)
  • Optional: Go to University & get an art degree
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Generation Four - Theme: Lover
(base game + elements of get together & city living & Eco Lifestyle & Get famous)
“My parents were always busy or wrapped up in their art, I was left alone. I learned how to live, how to survive, on my own.”

Your parents have always seemed to spend more time in the studio & their art than home. So you decided to go a different way in life and experience the world in a more unconventional way. Better than remaining at home, that was for sure. Because of this dysfunction, you look for love in all the wrong places.
 
Objectives:

  • Join the Mixologist Branch of the Culinary Career
  • Have and complete the serial romantic aspiration
  • Vote for the “Free Love” Neighborhood Action ;)
  • Get a pristine reputation - everybody loves you!
  • Have the “bro” or “ noncommittal” trait
  • Master Mixology skill
  • Master Dj skill & play at clubs
  • Date two different sims simultaneously then break their hearts
  • Go on at least 10 dates & Get a gold rating on at least one.
  • Marry due to “accidental” pregnancy
  • Have at least 2 children from different partners
  • Cheat on your spouse(s)
  • Follow through promptly with all whims to break up, no exception
  • Host a gold rated house party
  • Optional: Throw a party (go through all types) at least once every 2 weeks
  • Optional: Attend many romance festivals in San Myshuno
  • Optional: Start a singles club
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Generation Five - Theme: Science & Space
(base game + elements of get to work & University)
“I don’t know why but I’ve always been fascinated with science, the Earth and space. The unknown is enthralling.”

Despite the fact that your parents were always throwing parties and not taking anything seriously or the fact that your family has never placed any importance on science or education, you always found yourself gazing up at the night sky. Your fascination with aliens and space as well as the mysteries the stars held propelled you into your studies and eventually into your career.

Objectives:

  • Become an Astronaut OR a scientist OR an Engineer (or all 3 if you’re feeling brave) 
  • Complete any Knowledge aspiration
  • Get a Physics degree.
  • Build a rocket
  • Travel to Sixam
  • Master logic skill
  • Master rocket science skill
  • Master Robotics Skill
  • Have 4 kids (at least one with an alien)  
  • Have a small garden
  • Grow the UFO plant
  • Collect all the space rocks & space prints
  • Have at least 3 pet aliens
  • Optional: Have a small ‘alien’ garden
  • Optional: Build a Servo Bot 
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Generation Six - Theme: Perfect family
(base game + elements of parenthood & cats and dogs)
“I always dreamed of a white picket fence and of staying home, watching the kids.”

Your family was a bit odd, to say the least. Your mother/father was always there for you but you couldn’t help feeling that family wasn’t their first priority since their attention was always focused on science and space. Family means everything to you and you won’t allow your children to go through the same experience as you.

Objectives:

  • Get married and no woohoo before marriage (married once, no divorce)
  • Complete one of the Family aspirations 
  • One parent must stay at home as a homemaker to see to the raising of children. The other parent is the breadwinner. 
  • No service sims - You wish to be the perfect mother/father and that means you do all the cleaning
  • Try for twins until you win! (Have at least four kids if you get twins first time)
  • Adopt one child - They can count (or not! Up to you) to the four children requirement
  • See to it that your kids all max at least one skill before each age transition
  • Your kids should get the “Happy Toddler” or “Top notch Toddler” Traits
  • All children should age up with at least 2 positive character values
  • Master Parenting skill
  • Optional: Help children with homework every night & read a story to each child at least once a week (both parents count)
  • Optional: Have at least two animals in the house to complete the family (dog or cat) 
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Generation Seven - Theme: Musical
(base game + elements of city living & get together & Get Famous)
“Though it might not be quite from my parents, I love to play & listen to music”

It must be that creative gene or nurturing parents because you were born with a great talent to play music. Playing the piano & guitar has always been the way you preferred to express yourself & to spend your time. You dream of becoming a famous musician one day and showing everyone that music is your life.

Objectives:

  • Master Guitar skill
  • Master Piano skill
  • Complete the musical genius aspiration
  • Have the Music Lover trait
  • Get the mix master music station, release at least 3 tracks & get some fans! 
  • Get 3 Fame Stars!
  • Get to the top of the Entertainer Career; Musician Branch.
  • Have at least three kids
  • Get married to a fellow music lover
  • Have/ Get a tattoo
  • Learn all songs on guitar
  • Live in an apartment in San Myshuno for some of your life
  • Start a ‘band’ club where you get together and jam.
  • Have an affair with a “groupie” i.e. someone that has tipped you, and have a child with this sim. Bring this child into the family and make this your heir.
  • Optional: Master Singing skill
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Generation Eight - Theme: Rebel
(base game + elements of vampires & cats and dogs & University)
“There is always a bad apple in the bunch.”

There was something about you. You were different than the others. Maybe it’s because you always felt, acted & looked slightly different from your siblings and your mom/dad or it could be that you were just born that way. Either way, things are going to change around here. For an evil better…

Objectives:

  • Get a ‘Villainy’ degree
  • Join Criminal Career (either branch) & reach the top
  • Have & complete one of the Deviance Aspirations
  • Have the evil trait
  • Master Mischief skill
  • Pull pranks on (be mischievous) family and neighbors
  • Obtain the voodoo doll and bind it to a sim (this sim will be your spouse)
  • Marry & have one child (you want the perfect evil child)
  • Become best friends with a neighbor or Childhood friend & become partners in crime with them.
  • Once your child is born, befriend them & start becoming enemies with your spouse (you just used them to obtain a child after all – their part is done [divorce is your choice])
  • Optional: become a vampire
  • Optional: Have a black cat
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Generation Nine - Theme: Pure
(base game + elements of get to work, parenthood & cats and dogs & strangerville)
“I won’t end up like you! I won’t! I won’t.”

In their eyes, you were their perfect little ‘evil’ child. You hated it because you wanted to be good, you hated what you parent/s did to the sims around them and you hated them even more so when you realized that they were criminals. You decide to commit your life’s work to helping/capturing sims just like your parent/s.

Objectives:

  • Join the detective career OR Doctor & get to the top (get to work expansion) (You want to help in any way you can)
  • Master Athletic skill
  • Master Logic skill
  • Have the good trait
  • Become enemies with both parents & avoid them
  • Donate to charity once a week
  • Marry a sim & have a best friend within the detective/doctor career (you want to surround yourself with good people who have the same goals as you)
  • Become the Hero of Strangerville!
  • Thoroughly investigate your partner – know all their traits before initiating romantic interactions (You have to make sure they’re not secretly evil)
  • Volunteer with your family often
  • Optional: Have lots of dogs (you want loyal dogs to protect your family)
  • Optional: Master Wellness skill (you want to keep your mind balanced and pure)
  • Interesting Twist (optional): Get turned into a vampire ‘unwillingly’  (Maybe by your evil parent?). You despise this but secretly love the power! You still want to be good however so complete the ‘Regained Humanity’ Aspiration.
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Generation Ten - Theme: Nerd alert
(base game + elements of city living, get together & cats and dogs & get Famous)
”‘Real’ friends? They are my real friends.”

Your parents were often busy with their own lives, treating you like a suspect & always chasing down some invisible evil. Their obsession with helping everybody and being good often made you feel overlooked. You took solace in the digital realm, finding comfort and support through forums, video games and social media sites.

Objectives:

  • Socialize with friends on the computer often
  • Join the Social media career (either branch)
  • Complete the computer whiz aspiration
  • Have the loner trait
  • Collect all the post cards/ pen pals
  • Start your own social media site; have over 1000 follows
  • Master programming skill
  • Master video gaming skill
  • Elope with a sim (no parties, you don’t do well with big groups)
  • Have at least three children
  • Win 3 professional gaming tournaments
  • Earn 5,000 via live streams/social media sites/designing your own apps etc You can Livestream or make videos as well. /You prefer being admired from afar than having actual friends.
  • Optional: Attend every Geekcon festival (or at least 3)
  • Optional: Have 5 cats (they’re antisocial like you)
  • Optional: Have a ‘lan’ club where you get together and play video games
  • For a Laugh (Optional): You want to find answers as to why your parents are the way they are! Try to become friends with your evil vampire grandparent 
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Generation Eleven - Theme: Food
(base game + elements of city living, dine out & get to work)
“Food, food, food, I always loved making food with fresh ingredients & working with my hands”

Because your parents hardly socialized or left the house, you found solace in cooking and baking. You’ve always liked creating new things with your own two hands. Crafting & Baking were favorites of yours & it’s always been a dream to open your own store & share your creations with the world.

Objectives:

  • Join Culinary career, Chef branch OR Food Critic
  • Have the “Foodie” trait
  • Complete master chef aspiration
  • Master cooking + Gourmet skill
  • Master baking skill
  • Own a chefs kitchen!
  • Decorate your home with items you have created via the wood work working table (minimum 15 items)
  • Cook all meals for family
  • Have 6 children (You want to cook for a big family)
  • Discover all the food stall recipes in city living (27) Goodluck lol.
  • Optional:  Own a small cafe/bakery/restaurant on the side & once successful, you can quit your main career
  • Optional: Attend every spice festival (OR at least 3)
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Generation Twelve - Theme: Green 
(base game + elements of Island Living & Eco Lifestyle)
“We have to help the world in any way we can!”

Something special lit up inside you while watching your parents bake & make other sims happy. You knew you could never be as great a baker as your parents so you fully embraced your passion for making the world a better place; through eco living & conservation. You heard that an Island in Sulani is struggling so you decide to start there!

Objectives:

  • Move to Sulani & stay on Mua Pel'am
  • Have the ‘Green Fiend’ Trait
  • Join the Conservationist career (You don’t have to get to the top)
  • Live off the grid. Buy solar panels/Wind turbines & Water collectors.
  • Complete Beach Life aspiration
  • Save Mua Pel'am (complete the cave mural) as well as change the eco footprint to Green.
  • Optional: Find some Kelp & become a Mermaid.
  • Optional: Watch some turtles hatch awww

Once the above is completed, you decide to move to Evergreen Harbor to carry on with your goals of saving the world!

  • Move to evergreen Harbor (You no longer have to live off-the-grid)
  • Join Civil Designer Career
  • Change your neighborhoods footprint to green
  • Vote on the Green initiate action plan.
  • Make some furniture with the Fabricator 
  • Have a meat wall & cook with Faux Meat cubes
  • Happy with what you’ve accomplished, you settle down (marriage optional) & have 2 kids.
  • Optional: Have a room lit with only candles! 
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Generation Thirteen - Theme: Magic
(base game + elements of Realm of Magic & University & Parenthood)
“Uhm, we get to be Spellcasters now? Sign me up!”

Maybe it was seeing a sim clean themselves without showering or maybe the humdrum sim life was just getting boring- Either way you decided to explore all things magical! Your parents passion for the environment manifested into your love for flowers & magical ingredients.

Objectives:

  • Become a spellcaster 
  • Become a Virtuoso
  • Join University & complete a degree
  • Join the secret society
  • Complete both Spellcaster aspirations (Potion Purveyor & Spellcraft & Sorcery)
  • Max Flower Arranging Skill because why not & flowers are a pretty hobby
  • Marry another Spellcaster & have one perfect child (they should get a Magical bloodline trait)
  • Learn all the spells & have a familiar 
  • Make & drink immortal potion (your sim will age but won’t die of old age)
  • Make sure you perfect child ages up with the ‘Top Notch Toddler’ Trait & gets at least 1 positive character value.
  • Make sure your child joins & gets to the top of the drama club!
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Generation Fourteen - Theme: Famous
(base game + elements of Get Famous & University)
“Nothing can stop me, I can do anything!”

For generations, every sim in your family has been successful & unique. You feel like everything has been accomplished in your family but the magic lingering in your blood & the stories you hear of your great lineage give you enough confidence to know you are destined for great things.

Objectives:

  • Get a distinguished drama degree. (Your high skills from drama club will help)
  • Have the ‘Self Absorbed’ trait (You know you’re amazing) 
  • Join the acting career
  • Live in a Mansion in Del Sol Valley
  • Have a big Spellcaster room with a cauldron in your mansion (Although your focus isn’t magical power, you know where you came from) 
  • Complete Master actor Aspiration & then the World famous celebrity Aspiration 
  • Be friendly to fans & paparazzi 
  • Get & accept an award
  • Have a pristine reputation 
  • For a Laugh (Optional): Learn the Strangeify & Morphiate spells & whenever a celebrity on a community lot takes the attention away from you, use those spells on them! lol